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April 12
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i tried reading the tutorial but the translation was very hard to make sense of
The tutorial works with Global Illumination but it is almost the same. You just need to turn this on, apply a lightning material on the ring of the ball and render it.
Thanks for the
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VISIT my Page: [link]
my email is imonkey89@gmail.com
if you dont want to, i understand..
thanks for your help
Short tutorial:
1. make some balls
2. select some polygons of the ball and apply a material with 100% luminance
3. the rest of the ball apply a 100% reflection material and no color or anything else
4. place the balls in your scene
5. turn radiosity "on", turn "Auto Light" (at options) "off" and if you want you can add some Depth of field
6. render it and you are finished
Have fun
Cant send the file because I made it too big
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VISIT my Page: [link]
i did it and it worked!
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